ALARA Prime
Unreal Engine
Fall Damage
Technical Artist
Game
A 4v4v4 competitive tactical first-person shooter. I worked on tools, shaders and optimizations.
DeviceRGB
Unreal Engine
Plugin
C++
A plugin for UE4 that allows developers to control RGB devices from various manufacturers using materials.
Bloodhunt
Sharkmob
Technical Artist
A battle royale game set in the Vampire: The Masquerade universe. Developed by Sharkmob. I worked on this game for 2.5 years, doing everything from adding engine features in our modified version of UE4, to technical visual effects, like the Red Gas or outlines.
Bloodhunt
Sharkmob
Technical Artist
A battle royale game set in the Vampire: The Masquerade universe. Developed by Sharkmob. I worked on this game for 2.5 years, doing everything from adding engine features in our modified version of UE4, to technical visual effects, like the Red Gas or outlines.
Bloodhunt
Sharkmob
Technical Artist
A battle royale game set in the Vampire: The Masquerade universe. Developed by Sharkmob. I worked on this game for 2.5 years, doing everything from adding engine features in our modified version of UE4, to technical visual effects, like the Red Gas or outlines.
Bloodhunt
Sharkmob
Technical Artist
A battle royale game set in the Vampire: The Masquerade universe. Developed by Sharkmob. I worked on this game for 2.5 years, doing everything from adding engine features in our modified version of UE4, to technical visual effects, like the Red Gas or outlines.